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Kerbs

Kerb Menu​

kerb

Remove​

Removes the last touched kerb node.

Curve​

Creates a curved kerb.

Fill​

Adds a surface to your already created kerb line.

Offset​

Create a kerb parallel to the kerb you've already made. The Offset menu will pop up, use the slider to move the red line to where you want the mirrored kerb to be. After you press "OK" a surface will be automatically added between the two kerbs.

Snap​

The magnet feature snaps the nodes to the nearest existing points to help ensure alignment. They can also snap to surfaces and other kerbs

Isolate​

Turns off all other objects.

Delete​

Deletes the entire kerb.

OK​

Confirm your kerb line.

Help​

Access the help document for more information.


Placing Kerbs​

If you choose a kerb from the Library of Things, a node will start to follow your mouse.

Step One​

Click on a point in the image to set the starting point for your kerb.

kerb

Step Two​

Click to create additional points. The kerb will automatically connect between them.,

Note

Each new kerb node will snap to the closest existing node for a smooth, continuous path!

Step Three​

To adjust the kerb, click and drag the nodes as needed.

Step Four​

When finished, press OK in the object menu to finalise.

Top Tip

RIGHT CLICK on any existing kerb to edit it again!


Curving Kerbs​

Once part of the kerb is placed, you can start curving sections of your kerbs.

Step One​

Click on the Curve button. A red node will appear to the right of to your last touched white node.

kerb

Step Two​

Click and drag the red node to curve the kerb as desired.